**Five years of Motion Matching Interfaces and their

Impact on Ubiquitous Computing**

Motion matching is a novel interaction technique designed for the Internet-of-Things (IoT) that is device-independent and supports touchless, implicit input. Unlike traditional interfaces where targets are static (to facilitate pointing), motion matching interfaces display targets that move continuously in a distinct trajectory – with users selecting a target by simply mimicking that target’s movement in real-time. This seminar will introduce different case studies of the technique, covering varied IoT domains such as wearables, smart rooms, smart TVs, or augmented-reality (AR).

Bio 약력

Time 시간

13:00 KST Friday November 5, 2021

2021년 11월 5일 금요일 오후 1시 KST

Place 장소

Language 언어

This seminar is run in English. There might be some use of Korean during the Q&A session.

세미나는 영어로 진행됩니다. Q&A 일부는 한국어로 진행될 수도 있습니다.